| Feature | Standard Version | Tier 2 (Premium Bundle) | | :--- | :--- | :--- | | | Limited or none | 3 Full Tutorials (Hands/Feet, Projecting Details, Second Pass) | | Base Meshes | First-pass model only | Includes exclusive Pass 2 Base Mesh | | Second-Pass Expertise | Basic workflow | Advanced in-depth second pass tutorial | | Learning Outcome | Basic understanding of body retopology | Mastery of complex body topology for production |

[Shoulder Loop: 8 Faces] <---> [Deltoid Bridge] <---> [Breast Loop: 8 Faces] | [Torso Loop Cut] Managing the Polycount Disconnect

If you are looking to take your character art to a professional level, Danny Mac's Tier 2 tutorial on Gumroad is a worthwhile investment.

around the shoulder to allow the arm to lift without collapsing the chest geometry.

Some of the key features of the course include:

The shoulder is notoriously difficult to retopologize because it connects the arm to the torso and allows a massive range of motion. The course demonstrates how to construct a "clavicle loop" and integrate it with the chest and back to prevent collapsing when the character lifts their arms. Joints and Bends (Elbows and Knees)

Gumroad - Danny Mac How to Retopologize the Rest of the Body Tier 2