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Fifa+button+data+setup+ini ❲PREMIUM | 2025❳

The buttonDataSetup.ini is a configuration file located in the FIFA installation or user documents folder on PC. It maps physical gamepad inputs (buttons, sticks, triggers) to in-game actions (shoot, pass, sprint). By editing this file, you can:

Kick-off.

The buttonDataSetup.ini file is a critical configuration file for PC FIFA players. It maps controller inputs to in-game actions. When your controller layout is scrambled, or a button does not register, editing this file usually fixes the problem. fifa+button+data+setup+ini

titles (like FIFA 11 through FIFA 13), the buttonData.ini file is used to manually map controller inputs for generic or unsupported gamepads. This file is typically located in the game's or the FIFA Setup subfolder. The buttonDataSetup

AddDevice="Your Controller Name Exactly" AddMap DIRECTINPUT_CONSTANT_BUTTON_2 VB_AI_A AddMap DIRECTINPUT_CONSTANT_BUTTON_3 VB_AI_B AddMap DIRECTINPUT_CONSTANT_BUTTON_0 VB_AI_X AddMap DIRECTINPUT_CONSTANT_BUTTON_1 VB_AI_Y AddMap DIRECTINPUT_CONSTANT_BUTTON_4 VB_AI_LSHOULDER AddMap DIRECTINPUT_CONSTANT_BUTTON_5 VB_AI_RSHOULDER AddMap DIRECTINPUT_CONSTANT_BUTTON_6 VB_AI_LTRIGGER AddMap DIRECTINPUT_CONSTANT_BUTTON_7 VB_AI_RTRIGGER AddMap DIRECTINPUT_CONSTANT_BUTTON_8 VB_AI_BACK AddMap DIRECTINPUT_CONSTANT_BUTTON_9 VB_AI_START AddMap DIRECTINPUT_CONSTANT_BUTTON_10 VB_AI_LSTICK AddMap DIRECTINPUT_CONSTANT_BUTTON_11 VB_AI_RSTICK AddMap DIRECTINPUT_CONSTANT_AXIS_X VB_AI_LS_X AddMap DIRECTINPUT_CONSTANT_AXIS_Y VB_AI_LS_Y AddMap DIRECTINPUT_CONSTANT_AXIS_Z VB_AI_RS_X AddMap DIRECTINPUT_CONSTANT_AXIS_RZ VB_AI_RS_Y AddMap DIRECTINPUT_CONSTANT_POV_0_UP VB_AI_DPAD_UP AddMap DIRECTINPUT_CONSTANT_POV_0_DOWN VB_AI_DPAD_DOWN AddMap DIRECTINPUT_CONSTANT_POV_0_LEFT VB_AI_DPAD_LEFT AddMap DIRECTINPUT_CONSTANT_POV_0_RIGHT VB_AI_DPAD_RIGHT Use code with caution. Step 4: Save and Test Save the file. titles (like FIFA 11 through FIFA 13), the buttonData

Found inside your local user profile: C:/Users/[Your Username]/Documents/FIFA [Year]/ Step-by-Step Guide to Deploying a Fixed .ini File

Modern PC games natively support XInput (Xbox controllers). Older or third-party controllers often use DirectInput. The game frequently misinterprets DirectInput layouts, leading to flipped axes or dead buttons.