Escape From Orc- Fleeing -final- -

[Start: The Great Cells] ──> [The Collapsed Aqueduct] ──> [The Grand Gatehouse] ──> [Exit: Freedom] Phase 1: The Great Cells

The tunnel split. Left or right? His memory screamed right —the old dwarven drain, too narrow for orc shoulders. But the marker had been scraped off the wall. Sabotage? Or just time? Escape from Orc- Fleeing -Final-

If the player/character's unit is "broken," they may be forced into a "Compulsory Move," fleeing through dangerous terrain or enemy units to reach the board edge. 4. Narrative Resolution: "The Escape" [Start: The Great Cells] ──> [The Collapsed Aqueduct]

Slip into the alcove on the right and grab the rusted iron key. Escape from Orc- Fleeing -Final-

Your success depends heavily on your loadout. These two distinct builds maximize your chances of survival. Build 1: The Ghost Vanguard (Speed & Evasion)